Climb the competitive ladder, gain ranks, and complete side missions to support the war effort in your own way.Įarn credits to upgrade and customize your ships, mount better weapons and equipment to give yourself an edge over your opponents.Įach faction owns a limited amount of infrastructure at each Battlescape, consisting of factories, land bases, large space stations, and small space stations. It's not unusual in Battlescape to hop from battle to battle, some of them involving hundreds of ships. Participate in space and planetary battles of massive proportions like those seen in movies such as Star Wars, Battlestar Galactica, and Serenity. Coordinate with other players to destroy enemy infrastructure around strategic locations, referred to as Battlescape's, across a wide range of gorgeous environments including barren moons, gas giants, volcanic planets, asteroid rings, and more. bots), potentially more than a thousand per-server ( without instancing ), that can last from hours to days. Multiple corporate factions are fighting for control of a solar system in a war involving hundreds of ships (players or AI. Infinity: Battlescape is a multiplayer space-combat game taking place across a massive, true-to-scale procedurally generated star system that is 100% seamless (no loading screens). We are very transparent about our work and have posted hundreds of weekly updates over the course of the game's development.” We play our own game, read comments on our forums, host community events, and hang out on our Discord server on a regular basis. “The community is already heavily involved in the development process, far more than in most other games. How are you planning on involving the Community in your development process? The Early access price will be 10% to 15% lower than the full priced game at release.” But keep in mind we are a multiplayer game and we still need to pay full costs for servers, bandwidth and operating costs. “As the game is in Early access we feel like it's fair for players to pay a lower price to compensate for issues and lack of content they might encounter. Will the game be priced differently during and after Early Access? Our server software is stable and we've successfully hosted battles involving hundreds of ships or players.” The gameplay is a bit on the repetitive side at the moment, but there are always battles going on and you can experience all the ship classes ( custom loadouts will be implemented soon ). Please note that the number of players online is usually pretty low, but the game features a massive war with bots so the server are always up 24h/24 and full of action. We still have to add some missing features, perform a balancing and a final polish phase. “The core gameplay loop is solid but the game currently lacks long-term content. What is the current state of the Early Access version? “For the full version we are planning to add more content, mostly in the form of additional planets, equipments, upgrades, missions, squad management capabilities, long-term persistent progression, and cosmetics for both your ship and cockpit.” How is the full version planned to differ from the Early Access version? However we'd like to avoid staying many years in early access.” “The game will stay in Early access until it is polished, feature-complete and we feel confident it has a good amount of content for its price point. “Infinity: Battlescape is mature enough to provide a consistently enjoyable experience and we want to bring the game to an audience larger than our initial Kickstarter backers to gather more feedback, engage with the community and keep improving the game.”Īpproximately how long will this game be in Early Access?
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